Entertainment is big business and multifaceted.  From film production to the variety of television programming—series, reality, game shows—to videogames, web design, music producing, franchising and packaging, each segment of the industry requires both a general understanding of “entertainment” and specific dimensions of what various aspects entail.  This course will provide a macro and micro view of the industry, from the global to the local, to enable students to understand the interconnectedness and possibilities of the field.